Asset Registry
Index of design sheets, spritesheets, audio files, and engine configs for the Char2D project.
Initial Project Assets
| Asset Name | Type | Status | Workspace Directory | Notes |
|---|---|---|---|---|
| description Game Design Document (GDD) | Documentation | Completed | /docs/docs/game/ | Core loop, mechanics definitions, and status synergy systems. |
| palette Pixel Art Spritesheets | Visual | Planned | /game/ast/images/sprite/ | Sprite designs for player and enemy entities. |
| music_note Dungeon Soundtracks | Audio | Planned | /game/ast/audio/bgm/ | Ambient loop files for stage exploration and combat states. |
| settings Bullet Pattern Configs | Configuration | Planned | /game/src/combats/bullet_pattern.json | JSON mapping active wave projectile patterns. |
| schema Engine Core Loop Schema | Diagram | Completed | /docs/docs/engine/ | Flowchart detailing engine lifecycle loops. |
| layers UI Mockups | Design | Planned | /game/ast/images/mocks/uis/ | Interface layouts for combat options and menus. |